COMMANDER · DECK
Friendship Is Magic
Bracket 4 · Optimized@Iramhos · 2026-04-14
DECK $
$250.43
MYTHIC
4
RARE
58
UNCOMMON
15
COMMON
23
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
24 cardsEnchantment
9 cardsArtifact
8 cardsSorcery
10 cardsInstant
15 cardsLand
23 cardsMONEY CARDS·45 CARDS·$183.45
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Planeswalker
1 cardsCreature
11 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
7 cardsInstant
10 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Fathom Mage + Wizard Class: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Faeburrow Elder + Freed from the Real: early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Freed from the Real: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 4
- Fathom Mage + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Faeburrow Elder + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Benthic Biomancer + Wizard Class — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land32
Nonbasic20
Basic12
Plains6
Forest5
Island5
Creature25
Human5
Wizard5
Druid3
Elf3
Frog2
Horror2
Hydra2
Mutant2
Rabbit2
Spirit2
Advisor1
Artificer1
Bird1
Citizen1
Cleric1
Dwarf1
Elemental1
Faerie1
Jellyfish1
Merfolk1
Phyrexian1
Rogue1
Scout1
Shaman1
Squid1
Treefolk1
Outlaws1
Party7
Instant15
Sorcery10
Artifact9
Book1
Equipment1
Horror1
Phyrexian1
Enchantment9
Aura2
Class1
Planeswalker1
Tamiyo1
Legends10
Historic19
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 2 · arguably two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite +1/+1 counters on a creature
Win the game
Win the game
Win the game
+ 27 CARDS NOT IN PRECON
+ Approach of the Second Sun+ Arcane Denial+ Benthic Biomancer+ Birds of Paradise+ Counterspell+ Dawn's Truce+ Evolution Witness+ Faerie Mastermind+ Fathom Mage+ Folio of Fancies+ Frantic Search+ Freed from the Real+ Gluntch, the Bestower+ Hardened Scales+ Howling Mine+ Kami of Whispered Hopes+ Mystical Tutor+ Narset's Reversal+ On the Trail+ Path to Exile+ Propaganda+ Seedborn Muse+ Starfall Invocation+ Tataru Taru+ Temple Bell+ Wedding Ring+ Windfall
- 27 PRECON CARDS NOT IN DECK
- Arcane Signet- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Coiling Oracle- Coveted Jewel- Evolving Wilds- Fellwar Stone- Fisher's Talent- Hoofprints of the Stag- Intellectual Offering- Jolly Gerbils- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Perplexing Test- Realm-Cloaked Giant- Reliquary Tower- Sphinx of Enlightenment- Steelburr Champion- Sunscorch Regent- Terramorphic Expanse- Thriving Grove- Thriving Heath- Thriving Isle