COMMANDER · DECK
Asgore Dreemur, Bergentrückung
Bracket 4 · Optimized@Xemjas · 2022-05-04
101 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$1,719.54
MYTHIC
50
RARE
87
UNCOMMON
3
COMMON
2
COMMAND1 CARD
Creature
1 cardsCOMPANION1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
62 cardsLand
37 cardsSIDEBOARD1 CARD
Creature
1 cardsMAYBE50 CARDS
Creature
47 cardsLand
2 cardsMONEY CARDS·98 CARDS·$1,370.02
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Creature
74 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Jumbo Cactuar + Selvala, Heart of the Wilds: early two-card combo, for four mana or less
- 2 game changers — Brackets 1 and 2 allow none
- Najeela, the Blade-Blossom + Old Gnawbone: early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Grim Hireling: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Jumbo Cactuar + Selvala, Heart of the Wilds — Bracket 4, early two-card combo, for four mana or less
- Najeela, the Blade-Blossom + Old Gnawbone — Bracket 3, early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Grim Hireling — Bracket 3, early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician — Bracket 3, early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Faeburrow Elder — Bracket 3, early arguably two-card combo, with no mana to spend
- Najeela, the Blade-Blossom + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature64
Human20
Druid10
Elf8
Soldier6
Rogue5
Angel4
Cleric4
Elemental4
Wizard4
Bird3
Scout3
Citizen2
Dinosaur2
Elder2
Goblin2
Halfling2
Knight2
Noble2
Shaman2
Spirit2
Treefolk2
Warrior2
Advisor1
Archer1
Artificer1
Beast1
Cat1
Centaur1
Dauthi1
Demon1
Dwarf1
Elk1
Faerie1
Frog1
Goat1
God1
Horror1
Monk1
Monkey1
Ooze1
Orc1
Phyrexian1
Pirate1
Rabbit1
Snake1
Sorcerer1
Tiefling1
Vampire1
Zombie1
Outlaws6
Party15
Land37
Nonbasic37
Forest11
Plains11
Island10
Mountain10
Swamp10
Artifact1
Human1
Soldier1
Enchantment1
God1
Sorcery1
Cleric1
Human1
Legends36
Historic37
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifegainNear-infinite lifegain triggersNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phases
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite combat phases
Infinite LTBInfinite ETBInfinite green manaInfinite blinkingInfinite mana permanents you control can produce
Infinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite combat phasesInfinite lifegainInfinite lifegain triggersInfinite Treasure tokens
Infinite LTBInfinite ETBInfinite green manaInfinite blinkingInfinite mana permanents you control can produce
Infinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Infinite LTBInfinite ETBInfinite colored manaInfinite blinkingInfinite mana permanents you control can produce
Infinite LTBInfinite ETBInfinite colored manaInfinite blinkingInfinite mana permanents you control can produce
Infinite blinkingInfinite card drawInfinite draw triggersInfinite ETBInfinite green manaInfinite LTBInfinite +1/+1 counters on creatures you control
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite green manaInfinite mana permanents you control can produce
Infinite creature LTBInfinite creature ETBInfinite blinkingInfinite mana of colors among permanents you controlInfinite mana permanents you control can produce
Infinite creature LTBInfinite creature ETBInfinite blinkingInfinite mana of colors among permanents you controlInfinite mana permanents you control can produce
Bracket 4 · early two-card combo, for four mana or lessNear-infinite colored mana
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite blinkingInfinite mana permanents you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers