COMMANDER · DECK
Group hug
Bracket 4 · Optimized@ommin · 2026-01-04
DECK $
$624.20
MYTHIC
7
RARE
64
UNCOMMON
17
COMMON
12
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
25 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
5 cardsInstant
17 cardsLand
29 cardsMONEY CARDS·63 CARDS·$490.01
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Planeswalker
2 cardsCreature
14 cardsEnchantment
9 cardsArtifact
6 cardsSorcery
3 cardsInstant
12 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Mind Over Matter + Selvala, Explorer Returned: early two-card combo, with no mana to spend
- Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
- Mind Over Matter + Kwain, Itinerant Meddler: early two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 7
- Mind Over Matter + Selvala, Explorer Returned — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Temple Bell — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Kwain, Itinerant Meddler — Bracket 4, early two-card combo, with no mana to spend
- Freed from the Real + Gyre Engineer — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land32
Nonbasic27
Basic5
Forest9
Island6
Plains6
Dryad1
Creature26
Human6
Wizard6
Druid5
Elf3
Frog3
Rabbit2
Spirit2
Advisor1
Bird1
Citizen1
Cleric1
Construct1
Dryad1
Dwarf1
Elemental1
Forest1
Horror1
Hydra1
Mouse1
Mutant1
Ninja1
Scout1
Soldier1
Squid1
Turtle1
Vedalken1
Party7
Instant18
Human1
Wizard1
Enchantment11
Aura2
Class1
Elemental1
Artifact9
Equipment2
Construct1
Sorcery5
Planeswalker2
Jace1
Tamiyo1
Legends11
Historic19
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponentNear-infinite lifegainNear-infinite lifegain triggersNear-infinite draw triggers for target opponentNear-infinite lifegain triggers for opponentsNear-infinite lifegain for opponents
Bracket 4 · early two-card combo, with no mana to spendInfinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite card draw for each opponentNear-infinite draw triggers for each opponentNear-infinite lifegainNear-infinite lifegain triggersNear-infinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
+ 62 CARDS NOT IN PRECON
+ Approach of the Second Sun+ Arid Mesa+ Barkchannel Pathway // Tidechannel Pathway+ Birds of Paradise+ Blind Obedience+ Bloom Tender+ Boseiju, Who Endures+ Bountiful Promenade+ Breeding Pool+ Chromatic Lantern+ City of Brass+ Clever Concealment+ Continue?+ Counterspell+ Depopulate+ Dreamroot Cascade+ Drumbellower+ Dryad Arbor+ Emeritus of Ideation // Ancestral Recall+ Erode+ Fortified Village+ Freed from the Real+ Ghost Vacuum+ Grand Abolisher+ Gyre Engineer+ Heroic Intervention+ Incubation Druid+ Inkmoth Nexus+ Into the Flood Maw+ Jace, Wielder of Mysteries+ Kami of Whispered Hopes+ Kenrith's Transformation+ Laboratory Maniac+ Leyline of Anticipation+ Lightning Greaves+ Lose Focus+ Lush Portico+ Michelangelo, Weirdness to 11+ Mind Over Matter+ Misty Rainforest+ Noble Hierarch+ Obscuring Haze+ Ozolith, the Shattered Spire+ Polluted Delta+ Port Town+ Smuggler's Share+ Snap+ Spara's Headquarters+ Spell Stutter+ Starfall Invocation+ Swan Song+ Tataru Taru+ Temple Bell+ Temple Garden+ Trickbind+ Trouble in Pairs+ Turbulent Wilderness+ Verdant Catacombs+ Walking Ballista+ Wilderness Reclamation+ Windswept Heath+ Yavimaya, Cradle of Growth
- 55 PRECON CARDS NOT IN DECK
- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Brushland- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Exotic Orchard- Faeburrow Elder- Farseek- Fellwar Stone- Fisher's Talent- Flooded Grove- Generous Gift- Ghirapur Orrery- Glacial Fortress- Hinterland Harbor- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Overflowing Basin- Perplexing Test- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Secret Rendezvous- Skycloud Expanse- Sphinx of Enlightenment- Sungrass Prairie- Sunscorch Regent- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Yavimaya Coast