COMMANDER · DECK
Bumbleflower
Bracket 4 · Optimized@Rodrii8 · 2026-03-29
DECK $
$1,342.52
MYTHIC
13
RARE
88
UNCOMMON
37
COMMON
39
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
10 cardsArtifact
7 cardsSorcery
4 cardsInstant
21 cardsLand
22 cardsSIDEBOARD77 CARDS
Planeswalker
1 cardsCreature
24 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
6 cardsInstant
14 cardsLand
15 cardsMONEY CARDS·80 CARDS·$1,045.36
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Planeswalker
1 cardsCreature
22 cardsEnchantment
14 cardsArtifact
10 cardsSorcery
6 cardsInstant
19 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Fathom Mage + Wizard Class: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Midnight Guard + Presence of Gond: early arguably two-card combo, with no mana to spend
- Earthcraft + Squirrel Nest: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Fathom Mage + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Midnight Guard + Presence of Gond — Bracket 3, early arguably two-card combo, with no mana to spend
- Earthcraft + Squirrel Nest — Bracket 3, early arguably two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land32
Nonbasic19
Basic13
Plains7
Forest5
Island5
Desert1
Creature26
Human9
Soldier4
Druid3
Cleric2
Elf2
Frog2
God2
Phyrexian2
Wizard2
Advisor1
Artificer1
Avatar1
Citizen1
Construct1
Drake1
Dwarf1
Faerie1
Fish1
Hero1
Horror1
Monk1
Praetor1
Rabbit1
Scientist1
Scout1
Spirit1
Squid1
Treefolk1
Party4
Instant21
Enchantment12
Aura2
God2
Class1
Phyrexian1
Artifact10
Equipment2
Adventure1
Construct1
Human1
Soldier1
Sorcery4
Adventure1
Legends12
Historic21
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite tapped creature tokens
+ 98 CARDS NOT IN PRECON
+ Akroma's Will+ Ancient Silver Dragon+ Auroral Procession+ Authority of the Consuls+ Bard the Bowman+ Bastion Protector+ Beast Within+ Black Vise+ Blind Obedience+ Branching Evolution+ Breeding Pool+ Brotherhood Regalia+ Brought Back+ Cathar Commando+ Clever Concealment+ Congregation at Dawn+ Consider+ Cyclonic Rift+ Deepglow Skate+ Disenchant+ Earthcraft+ Ebony Owl Netsuke+ Elesh Norn, Grand Cenobite+ Enlightened Tutor+ Erode+ Esper Sentinel+ Fathom Mage+ Fierce Guardianship+ Flawless Maneuver+ Flooded Strand+ Frantic Search+ Freestrider Lookout+ Fumigate+ Galadriel's Dismissal+ Ghostly Prison+ Gleaming Splendor+ Grand Abolisher+ Guardian Project+ Gwafa Hazid, Profiteer+ Hallowed Fountain+ Heliod, Sun-Crowned+ Heliod, the Radiant Dawn // Heliod, the Warped Eclipse+ Heroic Intervention+ High Fae Trickster+ Idyllic Tutor+ Insight Engine+ Jin-Gitaxias, Progress Tyrant+ Kami of Whispered Hopes+ Lightning Greaves+ Lorescale Coatl+ Mana Maze+ Mana Web+ Midnight Guard+ Misers' Cage+ Misty Rainforest+ Myrel, Shield of Argive+ Mystic Remora+ Nature's Claim+ Oneirophage+ Opt+ Plea for Guidance+ Pongify+ Presence of Gond+ Rebuff the Wicked+ Reprieve+ Rhystic Study+ Sab-Sunen, Luxa Embodied+ Scavenger Grounds+ Selfless Spirit+ Serra Ascendant+ Shrieking Drake+ Silence+ Smothering Tithe+ Soul-Guide Lantern+ Squirrel Nest+ Storm Seeker+ Stroke of Midnight+ Swan Song+ Sword of War and Peace+ Tataru Taru+ Teferi's Ageless Insight+ Teferi's Protection+ Temple Garden+ The Arkenstone // Seek the Heart+ The Astonishing Ant-Man+ The Unbeatable Squirrel Girl+ Thraben Charm+ Tidal Barracuda+ Unsummon+ Vedalken Orrery+ Viseling+ Walking Archive+ Walking Ballista+ Whispersilk Cloak+ Whitemane Lion+ Windfall+ Windswept Heath+ Witch Enchanter // Witch-Blessed Meadow
- 23 PRECON CARDS NOT IN DECK
- Baird, Steward of Argive- Bloodroot Apothecary- Coiling Oracle- Coveted Jewel- Fisher's Talent- Ghirapur Orrery- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Kalonian Hydra- Martial Impetus- Mr. Foxglove- Octomancer- Perch Protection- Perplexing Test- Promise of Loyalty- Realm-Cloaked Giant- Sphinx of Enlightenment- Sunscorch Regent- Swiftfoot Boots- Tempt with Bunnies- Tenuous Truce