MetaMox
COMMANDER · DECK

Bumble

Bracket 4 · Optimized
@Manuel158 · 2026-04-04
Ms. Bumbleflower
DECK $
$1,138.59
MYTHIC
10
RARE
49
UNCOMMON
15
COMMON
26
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 cards

Creature

25 cards

Enchantment

13 cards

Artifact

9 cards

Sorcery

1 cards
NAMECOSTPRICE

Instant

17 cards

Land

21 cards
MONEY CARDS·63 CARDS·$898.58
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Planeswalker

1 cards

Creature

17 cards

Enchantment

13 cards

Artifact

6 cards

Sorcery

1 cards
NAMECOSTPRICE

Instant

14 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
  • Intruder Alarm + Whitemane Lion: early arguably two-card combo, with no mana to spend
  • Incubation Druid + Freed from the Real: early arguably two-card combo, with no mana to spend
  • Bloom Tender + Freed from the Real: early arguably two-card combo, with no mana to spend
  • and 6 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 9
CURVE
40121232153940536+
COLOR
W: 17 pipsU: 31 pipsG: 25 pipsC: 89 pips
TYPES
Land33
Nonbasic18
Basic15
Plains10
Forest9
Island9
Creature26
Human6
Druid5
Wizard4
Elf3
Cat2
Construct2
Faerie2
Frog2
Soldier2
Advisor1
Badger1
Citizen1
Cleric1
Drake1
Eldrazi1
Horror1
Kraken1
Lizard1
Mole1
Mutant1
Rabbit1
Rogue1
Shaman1
Sphinx1
Spike1
Spirit1
Treefolk1
Warrior1
Outlaws1
Party7
Instant17
Enchantment13
Aura1
Class1
Artifact12
Construct2
Human1
Soldier1
Planeswalker1
Teferi1
Sorcery1
Legends7
Historic18
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Infinite ETBInfinite LTBInfinite storm count
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 3 · two-card combo, for six mana or lessInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
PRECONPeace Offering· Bloomburrow Commander (BLC)
+ 67 CARDS NOT IN PRECON
+ Academy Rector+ Agatha's Soul Cauldron+ Aluren+ Arid Mesa+ Badgermole Cub+ Basking Broodscale+ Berta, Wise Extrapolator+ Bloom Tender+ Breeding Pool+ Brightglass Gearhulk+ Consecrated Sphinx+ Cyclonic Rift+ Danny Pink+ Dawn's Truce+ Defense of the Heart+ Eladamri's Call+ Enlightened Tutor+ Esper Sentinel+ Evolution Witness+ Faerie Mastermind+ Fierce Guardianship+ Flooded Strand+ Freed from the Real+ Glen Elendra Archmage+ Hallowed Fountain+ Hullbreaker Horror+ Incubation Druid+ Innkeeper's Talent+ Inspiring Call+ Intruder Alarm+ Kami of Whispered Hopes+ Kinnan, Bonder Prodigy+ Kutzil, Malamet Exemplar+ Lotus Petal+ Mirrormade+ Mishra's Bauble+ Mystical Tutor+ Omniscience+ On the Trail+ Pact of Negation+ Pensive Professor+ Polluted Delta+ Pollywog Prodigy+ Pongify+ Rapid Hybridization+ Rhystic Study+ Sage of Hours+ Shifting Woodland+ Shrieking Drake+ Smothering Tithe+ Smuggler's Share+ Spara's Headquarters+ Spike Weaver+ Sterling Grove+ Strix Serenade+ Swan Song+ Sylvan Library+ Talisman of Curiosity+ Talisman of Progress+ Talisman of Unity+ Teferi, Time Raveler+ Temple Garden+ Ultimate Magic: Holy+ Walking Ballista+ Whitemane Lion+ Windswept Heath+ Worldly Tutor
- 70 PRECON CARDS NOT IN DECK
- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Fellwar Stone- Fisher's Talent- Forgotten Ancient- Ghirapur Orrery- Glacial Fortress- Hinterland Harbor- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perch Protection- Perplexing Test- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sungrass Prairie- Sunpetal Grove- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Wizard Class
Group
Color
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