MetaMox
COMMANDER · DECK

🆒Hippopolitics🤝

Bracket 4 · Optimized
@corginator · 2026-03-27
Phelddagrif
DECK $
$4,309.50
MYTHIC
8
RARE
70
UNCOMMON
11
COMMON
15
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

4 cards

Sorcery

9 cards

Instant

13 cards

Land

34 cards
NAMECOSTPRICE
SIDEBOARD4 CARDS

Planeswalker

1 cards

Creature

1 cards
NAMECOSTPRICE

Enchantment

1 cards
NAMECOSTPRICE

Artifact

1 cards
MONEY CARDS·62 CARDS·$3,433.99
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Planeswalker

1 cards

Creature

15 cards

Enchantment

6 cards

Artifact

2 cards

Sorcery

7 cards

Instant

7 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Phelddagrif + Intruder Alarm: early two-card combo, with no mana to spend
  • Phelddagrif + Suture Priest + Intruder Alarm: early arguably two-card combo, with no mana to spend
  • Questing Phelddagrif + Intruder Alarm: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00911321931441556+
COLOR
W: 35 pipsU: 19 pipsG: 24 pipsC: 108 pips
TYPES
Land38
Nonbasic31
Basic7
Plains8
Forest7
Island7
Creature29
Human9
Advisor4
Rogue4
Cleric3
Druid2
Elf2
Jellyfish2
Phelddagrif2
Spirit2
Wizard2
Artificer1
Bird1
Cat1
Citizen1
Drake1
Dwarf1
Elemental1
Faerie1
Frog1
Noble1
Phyrexian1
Plant1
Rabbit1
Robot1
Troll1
Warrior1
Outlaws4
Party10
Instant13
Sorcery9
Enchantment7
Aura2
Artifact5
Robot1
Legends16
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens for opponentsInfinite ETB for opponentsInfinite lifelossInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
Infinite creature tokens for opponentsInfinite ETB for opponentsInfinite lifelossInfinitely large creature until end of turnInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
Group
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