COMMANDER · DECK
Commander: Feel Good Phelddagrif (Bant Group Hug)
Bracket 4 · Optimized@PixieP · 2024-07-01
DECK $
$332.21
MYTHIC
4
RARE
48
UNCOMMON
20
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
36 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
11 cardsInstant
11 cardsLand
28 cardsMONEY CARDS·52 CARDS·$251.85
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Creature
20 cardsEnchantment
1 cardsArtifact
1 cardsSorcery
5 cardsInstant
8 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Phelddagrif + Intruder Alarm: early two-card combo, with no mana to spend
- Phelddagrif + Suture Priest + Intruder Alarm: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Phelddagrif + Intruder Alarm — Bracket 4, early two-card combo, with no mana to spend
- Phelddagrif + Suture Priest + Intruder Alarm — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature37
Human11
Druid6
Bird3
Cleric3
Elf3
Scout3
Treefolk3
Jellyfish2
Robot2
Shaman2
Soldier2
Wizard2
Beast1
Centaur1
Citizen1
Construct1
Elemental1
Frog1
God1
Golem1
Hydra1
Merfolk1
Noble1
Phelddagrif1
Phyrexian1
Rabbit1
Rogue1
Sloth1
Spirit1
Vedalken1
Warlock1
Outlaws2
Party6
Land37
Nonbasic25
Basic12
Forest10
Island8
Plains5
Human1
Warlock1
Instant11
Sorcery11
Artifact6
Robot2
Construct1
Golem1
Enchantment4
Background1
God1
Legends11
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokens for opponentsInfinite ETB for opponentsInfinite lifelossInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents