COMMANDER · DECK
trust me Frend
Bracket 4 · Optimized@MossZarella · 2024-12-02
DECK $
$1,751.63
MYTHIC
22
RARE
127
UNCOMMON
37
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
8 cardsInstant
18 cardsLand
31 cardsMAYBE113 CARDS
Planeswalker
1 cardsCreature
22 cardsEnchantment
23 cardsArtifact
11 cardsSorcery
16 cardsInstant
19 cardsBattle
1 cardsLand
20 cardsMONEY CARDS·149 CARDS·$1,389.79
Sign in to save your threshold.
Creature
32 cardsEnchantment
26 cardsArtifact
11 cardsSorcery
19 cardsInstant
28 cardsBattle
1 cardsLand
32 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Eternal Scourge + Food Chain: early two-card combo, with no mana to spend
- Food Chain + Misthollow Griffin: early two-card combo, with no mana to spend
- Fathom Mage + Wizard Class: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- and 11 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 14
- Eternal Scourge + Food Chain — Bracket 4, early two-card combo, with no mana to spend
- Food Chain + Misthollow Griffin — Bracket 4, early two-card combo, with no mana to spend
- Fathom Mage + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Wedding Ring + Psychic Possession — Bracket 3, early arguably two-card combo, with no mana to spend
- Uba Mask + Drannith Magistrate — Bracket 3, locks the table
- Vigean Graftmage + Incubation Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Vigean Graftmage + Bloom Tender — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Vigean Graftmage + Faeburrow Elder — Bracket 3, early arguably two-card combo, with no mana to spend
- Faeburrow Elder + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Vigean Graftmage — Bracket 3, early arguably two-card combo, with no mana to spend
- Kami of Whispered Hopes + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land33
Nonbasic29
Basic4
Island6
Forest5
Plains5
Weird1
Creature30
Human7
Druid6
Elf5
Spirit3
Bird2
Horror2
Soldier2
Advisor1
Artificer1
Bard1
Cat1
Citizen1
Cleric1
Dog1
Drake1
Dwarf1
Eldrazi1
Faerie1
Griffin1
Jellyfish1
Kraken1
Monk1
Mutant1
Rabbit1
Rogue1
Scout1
Shaman1
Treefolk1
Vedalken1
Warrior1
Weird1
Wizard1
Outlaws1
Party4
Instant18
Enchantment8
Aura2
Class1
Sorcery8
Artifact5
Human1
Soldier1
Legends7
Historic12
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · locks the tablePlayers can't draw cardsLockOpponents can only cast the remaining spells in their hand
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite untap of creatures you control that have a +1/+1 counter on them
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite card draw for opponents that control a Wedding RingInfinite draw triggersInfinite draw triggers for opponents that control a Wedding Ring
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you control
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite colored manaNear-infinite colorless manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you control
Infinite card draw for opponentsInfinite draw triggers for each opponentNear-infinite ETBNear-infinite LTBNear-infinite storm count
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite colored manaNear-infinite colorless manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite card draw for all playersInfinite draw triggers for all playersNear-infinite Treasure tokensNear-infinite colored manaNear-infinite colorless mana
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
+ 75 CARDS NOT IN PRECON
+ Akroma's Will+ Angel's Grace+ Arcane Denial+ Avacyn's Pilgrim+ Birds of Paradise+ Bloom Tender+ Bountiful Promenade+ Branchloft Pathway // Boulderloft Pathway+ Breeding Pool+ Chord of Calling+ Counterspell+ Cyclonic Rift+ Dovin's Veto+ Dreamroot Cascade+ Drift of Phantasms+ Eladamri's Call+ Elvish Mystic+ Esper Sentinel+ Eternal Scourge+ Eternal Witness+ Fabled Passage+ Faerie Mastermind+ Flickering Hound+ Flooded Strand+ Food Chain+ Frantic Search+ Freed from the Real+ Gitaxian Probe+ Gluntch, the Bestower+ Grand Abolisher+ Hallowed Fountain+ Hardened Scales+ Hedge Maze+ Heroic Intervention+ Hullbreaker Horror+ Hushwood Verge+ Hydroelectric Specimen // Hydroelectric Laboratory+ Idyllic Tutor+ Incubation Druid+ Kami of Whispered Hopes+ Kinnan, Bonder Prodigy+ Kutzil, Malamet Exemplar+ Llanowar Elves+ Lush Portico+ Marsh Flats+ Meticulous Archive+ Misthollow Griffin+ Mistrise Village+ Mockingbird+ Nature's Claim+ Nature's Lore+ Nature's Rhythm+ Overgrown Farmland+ Path to Exile+ Recruiter of the Guard+ Rejuvenating Springs+ Sea of Clouds+ Seedborn Muse+ Sevinne's Reclamation+ Shrieking Drake+ Smothering Tithe+ Snap+ Sphere Grid+ Sterling Grove+ Stock Up+ Strix Serenade+ Supreme Verdict+ Tataru Taru+ Temple Garden+ Utopia Sprawl+ Vigean Graftmage+ Wave Goodbye+ Willowrush Verge+ Windswept Heath+ Wooded Foothills
- 67 PRECON CARDS NOT IN DECK
- Adarkar Wastes- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Farseek- Fisher's Talent- Forgotten Ancient- Ghirapur Orrery- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perplexing Test- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sungrass Prairie- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Yavimaya Coast