MetaMox
COMMANDER · DECK

Group Hug?

Bracket 4 · Optimized
@pkmntrainernick · 2026-03-16
Ms. Bumbleflower
DECK $
$5,350.07
MYTHIC
16
RARE
52
UNCOMMON
14
COMMON
17
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

27 cards

Enchantment

7 cards

Artifact

10 cards

Sorcery

5 cards

Instant

23 cards

Land

27 cards
MONEY CARDS·84 CARDS·$4,274.38
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Creature

19 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

5 cards

Instant

20 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 14 game changers — Bracket 3 allows 3
  • Eternal Scourge + Food Chain: early two-card combo, with no mana to spend
  • Food Chain + Misthollow Griffin: early two-card combo, with no mana to spend
  • Rosie Cotton of South Lane + Basking Broodscale: early two-card combo, for four mana or less
  • and 12 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 15
CURVE
90241172163241526+
COLOR
W: 16 pipsU: 33 pipsG: 20 pipsC: 63 pips
TYPES
Creature28
Human6
Druid5
Elf4
Wizard3
Construct2
Eldrazi2
Horror2
Mutant2
Soldier2
Advisor1
Bard1
Bird1
Cat1
Citizen1
Cleric1
Drake1
Dryad1
Forest1
Frog1
Griffin1
Halfling1
Kraken1
Lizard1
Otter1
Peasant1
Rabbit1
Ranger1
Shaman1
Snake1
Sphinx1
Treefolk1
Vedalken1
Party4
Land28
Nonbasic28
Forest5
Island4
Plains4
Dryad1
Saga1
Urza's1
Instant23
Artifact14
Construct2
Equipment1
Human1
Snake1
Soldier1
Enchantment8
Aura3
Saga1
Urza's1
Sorcery5
Legends9
Historic22
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS29 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite colored manaPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite +1/+1 counters on a creature
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
PRECONPeace Offering· Bloomburrow Commander (BLC)
+ 92 CARDS NOT IN PRECON
+ Ancient Tomb+ Banishing Knack+ Barkchannel Pathway // Tidechannel Pathway+ Basking Broodscale+ Birds of Paradise+ Bloom Tender+ Boseiju, Who Endures+ Brainstorm+ Branchloft Pathway // Boulderloft Pathway+ Breeding Pool+ Chain of Vapor+ Chrome Mox+ City of Brass+ Consecrated Sphinx+ Cyclonic Rift+ Dryad Arbor+ Eladamri's Call+ Emergence Zone+ Enlightened Tutor+ Esper Sentinel+ Eternal Scourge+ Evolution Witness+ Fierce Guardianship+ Finale of Devastation+ Flooded Strand+ Flusterstorm+ Food Chain+ Force of Negation+ Force of Will+ Frantic Search+ Freed from the Real+ Gaea's Cradle+ Gemstone Caverns+ Generous Patron+ Grand Abolisher+ Green Sun's Zenith+ Hallowed Fountain+ Hengegate Pathway // Mistgate Pathway+ Hullbreaker Horror+ Incubation Druid+ Intruder Alarm+ Kinnan, Bonder Prodigy+ Lotus Petal+ Mana Confluence+ Mana Vault+ Marketback Walker+ Mental Misstep+ Mishra's Bauble+ Misthollow Griffin+ Misty Rainforest+ Mox Amber+ Mystic Remora+ Mystical Tutor+ Nature's Lore+ Nature's Rhythm+ Noble Hierarch+ Otawara, Soaring City+ Paradise Mantle+ Path to Exile+ Polluted Delta+ Pollywog Prodigy+ Ranger-Captain of Eos+ Retraction Helix+ Rhystic Study+ Rosie Cotton of South Lane+ Savannah+ Scalding Tarn+ Shrieking Drake+ Silence+ Snap+ Stonecoil Serpent+ Swan Song+ Swift Reconfiguration+ Teferi's Protection+ Temple Garden+ The One Ring+ Three Visits+ Tropical Island+ Tundra+ Urza's Bauble+ Urza's Saga+ Valley Floodcaller+ Verdant Catacombs+ View from Above+ Vigean Graftmage+ Voice of Victory+ Walking Ballista+ Whitemane Lion+ Wild Growth+ Windswept Heath+ Wooded Foothills+ Worldly Tutor
- 83 PRECON CARDS NOT IN DECK
- Adarkar Wastes- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Brushland- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Farseek- Fellwar Stone- Fisher's Talent- Flooded Grove- Forest- Forgotten Ancient- Generous Gift- Ghirapur Orrery- Glacial Fortress- Hinterland Harbor- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Island- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perch Protection- Perplexing Test- Plains- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Reliquary Tower- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sungrass Prairie- Sunpetal Grove- Sunscorch Regent- Swiftfoot Boots- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Wizard Class- Yavimaya Coast
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