COMMANDER · DECK
Electro Storm
@GT1 · 2026-01-16
DECK $
$501.14
MYTHIC
3
RARE
30
UNCOMMON
16
COMMON
51
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
11 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
30 cardsInstant
13 cardsLand
13 cardsMONEY CARDS·47 CARDS·$390.33
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Creature
11 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
13 cardsInstant
8 cardsLand
6 cardsCURVE
COLOR
TYPES
Land33
Nonbasic12
Basic21
Mountain21
Sorcery31
Lesson1
Instant14
Arcane1
Lesson1
Creature12
Human5
Shaman3
Wizard3
Elemental2
Ape1
Dwarf1
Goblin1
God1
Monk1
Phyrexian1
Praetor1
Saga1
Spirit1
Villain1
Party3
Artifact8
God1
Enchantment6
Class1
Phyrexian1
Praetor1
Saga1
Legends6
Historic12
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite LTBInfinite ETBInfinite creature tokens with hasteInfinite magecraft triggers
Infinite draw triggers for all playersInfinite self-millNear-infinite millNear-infinite self-discard triggersNear-infinite storm count
Infinite draw triggers for all playersInfinite self-discard triggers for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggers for all playersInfinite self-millNear-infinite millNear-infinite self-discard triggersNear-infinite storm count
Infinite self-millNear-infinite storm count