COMMANDER · DECK
cedh
@iTeZShark · 2026-01-22
DECK $
$4,241.25
MYTHIC
17
RARE
56
UNCOMMON
17
COMMON
10
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
11 cardsEnchantment
4 cardsArtifact
15 cardsSorcery
11 cardsInstant
31 cardsLand
26 cardsMONEY CARDS·90 CARDS·$3,390.60
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Creature
11 cardsEnchantment
4 cardsArtifact
13 cardsSorcery
11 cardsInstant
30 cardsLand
21 cardsCURVE
COLOR
TYPES
Instant31
Trap1
Land26
Nonbasic23
Basic3
Island3
Mountain3
Swamp3
Saga1
Urza's1
Artifact15
Creature13
Pirate4
Wizard4
Human3
Rogue2
Siren2
Ape1
Archer1
Berserker1
Dauthi1
Goblin1
Merfolk1
Minotaur1
Monkey1
Orc1
Otter1
Spirit1
Warrior1
Outlaws6
Party7
Sorcery11
Enchantment5
Saga1
Urza's1
Legends8
Historic21
LAND PROBABILITY
26 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.5%
TURN 562.7%
TURN 683.3%
TURN 793.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Exile your libraryWin the game
Win the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers
Infinite self-millNear-infinite storm count