COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
15 cardsInstant
27 cardsLand
27 cardsMONEY CARDS·71 CARDS·$1,052.25
Sign in to save your threshold.
Creature
12 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
12 cardsInstant
23 cardsLand
14 cardsCURVE
COLOR
TYPES
Instant29
Adventure1
Lesson1
Town1
Land28
Nonbasic26
Basic2
Island4
Mountain3
Town2
Adventure1
Weird1
Sorcery17
Creature16
Wizard7
Human4
Dragon3
Illusion2
Ape1
Drake1
Dwarf1
Efreet1
Rogue1
Scout1
Shaman1
Spirit1
Wall1
Weird1
Outlaws1
Party8
Artifact10
Enchantment5
Aura2
Legends8
Historic16
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite card drawNear-infinite damage
Near-infinite damageInfinite card drawInfinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Near-infinite damageInfinite card drawInfinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite copies of one instant or sorceryInfinite magecraft triggers
ADDITIONAL REQUIREMENTS
Instant or Sorcery that untaps a Creature