COMMANDER · DECK
Rowan
@helber · 2026-01-28
DECK $
$2,797.84
MYTHIC
14
RARE
45
UNCOMMON
23
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsArtifact
7 cardsSorcery
26 cardsInstant
22 cardsBattle
1 cardsLand
26 cardsMONEY CARDS·68 CARDS·$2,227.16
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Creature
9 cardsArtifact
6 cardsSorcery
14 cardsInstant
17 cardsLand
22 cardsCURVE
COLOR
TYPES
Sorcery29
Land28
Nonbasic28
Gate2
Mountain2
Swamp2
Desert1
Djinn1
Goblin1
Monk1
Town1
Instant23
Lesson1
Creature18
Human4
Goblin2
Phyrexian2
Shaman2
Warlock2
Wizard2
Advisor1
Ape1
Demon1
Djinn1
Dwarf1
God1
Horror1
Minion1
Monk1
Monkey1
Ogre1
Pirate1
Praetor1
Spirit1
Thrull1
Wraith1
Zombie1
Outlaws3
Party2
Artifact8
Equipment1
God1
Battle1
Siege1
Enchantment1
Siege1
Legends11
Historic17
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite magecraft triggersInfinite red manaInfinite storm countExile your library with the ability to play the exiled cards until end of turn
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Infinite damageInfinite magecraft triggersInfinite storm count