COMMANDER · DECK
Hope Estheim: Lifegain into Mill
@CodySmith · 2026-03-19
DECK $
$139.62
MYTHIC
3
RARE
34
UNCOMMON
20
COMMON
43
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsEnchantment
7 cardsArtifact
16 cardsSorcery
12 cardsInstant
10 cardsLand
17 cardsMONEY CARDS·27 CARDS·$95.30
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Creature
8 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
5 cardsInstant
2 cardsLand
3 cardsCURVE
COLOR
TYPES
Land37
Nonbasic15
Basic22
Island11
Plains11
Desert1
Town1
Creature18
Human7
Cleric5
Wizard3
Angel2
Advisor1
Avatar1
Cat1
Crab1
Demigod1
Fish1
Nightmare1
Rabbit1
Spirit1
Zombie1
Party8
Artifact16
Sorcery12
Instant10
Trap1
Enchantment9
Aura2
Curse1
Demigod1
Nightmare1
Saga1
Legends9
Historic23
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponent
Infinite mill
Infinite mill for target opponent
Infinite mill for target opponent
Infinite self-millInfinite mill for target opponent
Infinite self-millInfinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for up to two target players
Infinite mill for target opponent
Infinite mill for target opponentNear-infinite mill