COMMANDER · DECK
game changer/MLD
2026-05-15
DECK $
$17,171.21
MYTHIC
17
RARE
73
UNCOMMON
8
COMMON
2
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
9 cardsInstant
22 cardsLand
36 cardsMONEY CARDS·94 CARDS·$13,734.80
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Planeswalker
1 cardsCreature
12 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
8 cardsInstant
22 cardsLand
34 cardsCURVE
COLOR
TYPES
Land36
Nonbasic36
Forest4
Island4
Mountain4
Plains4
Swamp4
Instant22
Trap1
Creature15
Human9
Rogue2
Soldier2
Wizard2
Advisor1
Archer1
Cleric1
Elf1
God1
Merfolk1
Minion1
Noble1
Orc1
Ranger1
Shaman1
Sphinx1
Spirit1
Outlaws2
Party5
Artifact11
God1
Human1
Soldier1
Sorcery9
Enchantment8
Planeswalker1
Narset1
Legends13
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Exile your libraryWin the game
Win the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite self-millNear-infinite storm count
Infinite card draw