COMMANDER · DECK
Kaalia
Bracket 4 · Optimized@Jrg1666 · 2026-05-14
DECK $
$3,341.24
MYTHIC
36
RARE
53
UNCOMMON
8
COMMON
2
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
30 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
5 cardsInstant
11 cardsLand
26 cardsMONEY CARDS·84 CARDS·$2,672.41
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Creature
31 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
3 cardsInstant
9 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 12 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic23
Basic11
Plains9
Swamp9
Mountain8
Creature31
Angel12
Dragon8
Demon7
Elder4
Human4
Cleric2
Horror2
Soldier2
Samurai1
Vampire1
Party2
Artifact14
Equipment3
Human1
Soldier1
Instant11
Enchantment6
Sorcery5
Legends23
Historic33
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game