MetaMox
COMMANDER · DECK

Mama Kaalia

Bracket 4 · Optimized
@FauxHollow · 2026-02-24
Kaalia of the Vast
DECK $
$1,539.95
MYTHIC
21
RARE
44
UNCOMMON
17
COMMON
18
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

30 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

9 cards

Sorcery

4 cards

Instant

17 cards

Land

18 cards
MONEY CARDS·73 CARDS·$1,225.46
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Creature

31 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

6 cards

Sorcery

3 cards

Instant

13 cards

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
201411921434445126+
COLOR
W: 38 pipsB: 32 pipsR: 22 pipsC: 124 pips
TYPES
Creature31
Dragon8
Human8
Angel5
Demon5
Cleric4
Elder3
Soldier2
Ape1
Bard1
Berserker1
Dwarf1
Goblin1
God1
Knight1
Kor1
Nightmare1
Phyrexian1
Ranger1
Scout1
Skeleton1
Sorcerer1
Spirit1
Wizard1
Party5
Land30
Nonbasic15
Basic15
Mountain9
Plains9
Swamp8
Instant17
Lesson1
Artifact10
Equipment2
Human1
Soldier1
Enchantment10
Aura2
God1
Sorcery4
Legends11
Historic20
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
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