COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
19 cardsEnchantment
10 cardsArtifact
9 cardsSorcery
13 cardsInstant
6 cardsLand
32 cardsMONEY CARDS·57 CARDS·$653.98
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Planeswalker
1 cardsCreature
12 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
6 cardsInstant
5 cardsLand
18 cardsCURVE
COLOR
TYPES
Land42
Nonbasic31
Basic11
Forest8
Swamp6
Dryad1
Creature20
Human5
Shaman3
Elemental2
Elf2
Snake2
Beast1
Cleric1
Druid1
Dryad1
Eldrazi1
Elephant1
Forest1
Frog1
Golem1
Horror1
Imp1
Monk1
Ooze1
Scout1
Vampire1
Wizard1
Zombie1
Party2
Sorcery13
Artifact10
Equipment1
Golem1
Enchantment10
Aura1
Instant6
Planeswalker1
Nissa1
Legends11
Historic20
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock