metamox
COMMANDER · DECK

Zur

2019-04-20
Zur the Enchanter
DECK $
$845.92
MYTHIC
3
RARE
75
UNCOMMON
41
COMMON
41
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

8 cards

Enchantment

27 cards

Artifact

12 cards

Sorcery

7 cards

Instant

9 cards

Land

25 cards
MAYBE60 CARDS

Creature

5 cards

Enchantment

26 cards

Artifact

5 cards

Sorcery

3 cards

Instant

7 cards

Land

14 cards
MONEY CARDS·88 CARDS·$657.73
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Creature

8 cards

Enchantment

37 cards
NAMECOSTPRICE

Artifact

12 cards

Sorcery

8 cards

Instant

10 cards

Land

13 cards
CURVE
0061192283642526+
COLOR
W: 30.5 pipsU: 20.5 pipsB: 15 pipsC: 104 pips
TYPES
Land36
Nonbasic22
Basic14
Plains10
Swamp6
Island5
Enchantment27
Aura9
Artifact13
Equipment2
Construct1
Creature9
Human3
Wizard3
Artificer1
Construct1
Faerie1
Giant1
Illusion1
Vampire1
Zombie1
Party3
Instant9
Sorcery7
Legends3
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Draw the game
Infinite damage to one opponent
Prevent all damage that would be dealt to you by sources you don't controlLock
Target opponent loses the game
Infinite card draw
Infinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite turnsLock
You can't lose the game due to having 0 or less lifeLock
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card that gives indestructible
Group
Color
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