COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
8 cardsEnchantment
27 cardsArtifact
12 cardsSorcery
7 cardsInstant
9 cardsLand
25 cardsMAYBE60 CARDS
Creature
5 cardsEnchantment
26 cardsArtifact
5 cardsSorcery
3 cardsInstant
7 cardsLand
14 cardsMONEY CARDS·88 CARDS·$657.73
Sign in to save your threshold.
Creature
8 cardsEnchantment
37 cardsArtifact
12 cardsSorcery
8 cardsInstant
10 cardsLand
13 cardsCURVE
COLOR
TYPES
Land36
Nonbasic22
Basic14
Plains10
Swamp6
Island5
Enchantment27
Aura9
Artifact13
Equipment2
Construct1
Creature9
Human3
Wizard3
Artificer1
Construct1
Faerie1
Giant1
Illusion1
Vampire1
Zombie1
Party3
Instant9
Sorcery7
Legends3
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Draw the game
Infinite damage to one opponent
Prevent all damage that would be dealt to you by sources you don't controlLock
Target opponent loses the game
Infinite card draw
Infinite creature tokensInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite turnsLock
You can't lose the game due to having 0 or less lifeLock
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card that gives indestructible