COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
5 cardsInstant
19 cardsLand
36 cardsMONEY CARDS·83 CARDS·$985.61
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Creature
15 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
5 cardsInstant
18 cardsLand
30 cardsCURVE
COLOR
TYPES
Land37
Nonbasic33
Basic4
Plains7
Mountain5
Swamp5
Creature19
Human6
Rogue3
Vampire3
Angel2
Cleric2
Goblin2
Halfling2
Soldier2
Advisor1
Artificer1
Assassin1
Bird1
Faerie1
Gnome1
Kor1
Shaman1
Spirit1
Warlock1
Wizard1
Outlaws5
Party6
Instant19
Artifact11
Equipment2
Human1
Soldier1
Enchantment10
Sorcery7
Legends11
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Prevent all damage that would be dealt to youLock
You are unable to lose the game due to damage or lifelossLock
You can't lose the game due to having 0 or less lifeLock