COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
22 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
11 cardsInstant
8 cardsLand
27 cardsMONEY CARDS·56 CARDS·$639.09
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Creature
17 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
5 cardsInstant
5 cardsLand
18 cardsCURVE
COLOR
TYPES
Land43
Nonbasic25
Basic18
Forest12
Swamp8
Creature23
Shaman6
Elf5
Elemental3
Human3
Snake3
Beast2
Insect2
Cleric1
Demon1
Frog1
Horror1
Hydra1
Imp1
Monk1
Plant1
Scout1
Spider1
Warrior1
Wizard1
Zombie1
Party3
Sorcery11
Arcane1
Instant9
Artifact8
Equipment3
Enchantment8
Aura1
Background1
Saga1
Spider1
Legends10
Historic18
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock