metamox
COMMANDER · DECK

Gitrog CEDH

2019-05-04
The Gitrog Monster
DECK $
$1,608.15
MYTHIC
10
RARE
44
UNCOMMON
17
COMMON
27
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

21 cards

Enchantment

9 cards

Artifact

6 cards

Sorcery

10 cards

Instant

16 cards

Land

31 cards
MONEY CARDS·73 CARDS·$1,277.09
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Creature

18 cards

Enchantment

7 cards

Artifact

6 cards

Sorcery

7 cards

Instant

12 cards

Land

23 cards
CURVE
30231172113244516+
COLOR
B: 28 pipsG: 41 pipsC: 59 pips
TYPES
Land38
Nonbasic30
Basic8
Forest7
Swamp4
Dryad1
Creature22
Elf9
Druid5
Shaman3
Human2
Imp2
Snake2
Zombie2
Cleric1
Demon1
Dog1
Dryad1
Eldrazi1
Forest1
Frog1
Horror1
Monk1
Nightmare1
Phyrexian1
Plant1
Skeleton1
Troll1
Wall1
Wizard1
Party2
Instant16
Sorcery10
Enchantment9
Aura2
Artifact6
Legends7
Historic13
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite self-millNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Infinite self-millNear-infinite self-discard triggers
Infinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Group
Color
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