COMMANDER · DECK
Progenitus, Tribal Enchantment Prison
2019-06-03
DECK $
$6,314.37
MYTHIC
4
RARE
95
UNCOMMON
13
COMMON
6
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
6 cardsEnchantment
47 cardsArtifact
3 cardsSorcery
3 cardsInstant
3 cardsLand
37 cardsMAYBE19 CARDS
Creature
3 cardsEnchantment
9 cardsInstant
1 cardsLand
6 cardsMONEY CARDS·100 CARDS·$5,044.98
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Creature
6 cardsEnchantment
43 cardsArtifact
2 cardsSorcery
3 cardsInstant
4 cardsLand
42 cardsCURVE
COLOR
TYPES
Enchantment49
Aura3
Dryad1
Spirit1
Land37
Nonbasic37
Plains8
Forest7
Mountain6
Swamp6
Island5
Creature7
Druid3
Human2
Avatar1
Dryad1
Hydra1
Merfolk1
Satyr1
Shaman1
Spirit1
Artifact3
Instant3
Sorcery3
Legends5
Historic8
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss
You can't be attackedLock