metamox
COMMANDER · DECK

Selenia Suicide

2019-06-24
Selenia, Dark Angel
DECK $
$754.77
MYTHIC
11
RARE
57
UNCOMMON
29
COMMON
34
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

14 cards

Enchantment

8 cards

Artifact

13 cards

Sorcery

11 cards

Instant

15 cards

Land

18 cards
MONEY CARDS·58 CARDS·$583.82
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

11 cards

Enchantment

11 cards

Artifact

7 cards

Sorcery

4 cards

Instant

14 cards

Land

10 cards
CURVE
20911321531045576+
COLOR
W: 30 pipsB: 43 pipsC: 119 pips
TYPES
Land38
Nonbasic16
Basic22
Swamp13
Plains11
Artifact15
Elk1
Insect1
Phyrexian1
Creature15
Human5
Cleric4
Demon2
Phyrexian2
Vampire2
Angel1
Elk1
God1
Insect1
Knight1
Plant1
Rebel1
Wall1
Wizard1
Party5
Instant15
Enchantment11
Aura1
Cleric1
God1
Human1
Sorcery11
Legends7
Historic22
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS23 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Near-infinite lifelossNear-infinite card draw
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Group
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