COMMANDER · DECK
Selenia Suicide
2019-06-24
DECK $
$754.77
MYTHIC
11
RARE
57
UNCOMMON
29
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
14 cardsEnchantment
8 cardsArtifact
13 cardsSorcery
11 cardsInstant
15 cardsLand
18 cardsMAYBE33 CARDS
Planeswalker
2 cardsCreature
3 cardsEnchantment
13 cardsArtifact
4 cardsSorcery
8 cardsInstant
2 cardsMONEY CARDS·58 CARDS·$583.82
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Planeswalker
1 cardsCreature
11 cardsEnchantment
11 cardsArtifact
7 cardsSorcery
4 cardsInstant
14 cardsLand
10 cardsCURVE
COLOR
TYPES
Land38
Nonbasic16
Basic22
Swamp13
Plains11
Artifact15
Elk1
Insect1
Phyrexian1
Creature15
Human5
Cleric4
Demon2
Phyrexian2
Vampire2
Angel1
Elk1
God1
Insect1
Knight1
Plant1
Rebel1
Wall1
Wizard1
Party5
Instant15
Enchantment11
Aura1
Cleric1
God1
Human1
Sorcery11
Legends7
Historic22
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS23 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Near-infinite lifelossNear-infinite card draw
Near-infinite lifeloss
Win the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Near-infinite lifeloss
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Each opponent loses the game
Each opponent loses the game
Near-infinite lifeloss
Infinite lifegain triggersInfinite lifelossInfinite lifegain