COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
34 cardsSorcery
4 cardsInstant
8 cardsLand
16 cardsMAYBE63 CARDS
Planeswalker
1 cardsCreature
35 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
6 cardsInstant
7 cardsMONEY CARDS·87 CARDS·$825.06
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Planeswalker
1 cardsCreature
33 cardsEnchantment
26 cardsArtifact
2 cardsSorcery
4 cardsInstant
12 cardsLand
9 cardsCURVE
COLOR
TYPES
Enchantment39
Aura10
Centaur1
Fox1
God1
Human1
Monk1
Soldier1
Spirit1
Land35
Nonbasic14
Basic21
Plains14
Forest13
Creature19
Human8
Druid4
Shaman3
Angel2
Centaur2
Cleric2
Advisor1
Elf1
Fox1
Giant1
God1
Kithkin1
Monk1
Satyr1
Soldier1
Spirit1
Wizard1
Party3
Instant8
Sorcery4
Legends7
Historic7
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Prevent all damage that would be dealt to youLock
You can't lose the game due to having 0 or less lifeLock
You can't lose the game due to having 0 or less lifeLock