COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
16 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
18 cardsInstant
11 cardsLand
32 cardsMONEY CARDS·58 CARDS·$1,202.65
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Planeswalker
1 cardsCreature
14 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
9 cardsInstant
7 cardsLand
19 cardsCURVE
COLOR
TYPES
Land44
Nonbasic30
Basic14
Forest9
Swamp7
Sorcery18
Arcane1
Creature17
Shaman4
Elemental3
Human3
Centaur2
Elf2
Snake2
Beast1
Bird1
Cleric1
Demon1
Frog1
Horror1
Merfolk1
Monk1
Plant1
Wizard1
Party2
Instant11
Enchantment6
Centaur1
Artifact4
Planeswalker1
Ugin1
Legends7
Historic11
LAND PROBABILITY
44 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.9%
TURN 525.6%
TURN 644.8%
TURN 762.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite self-millNear-infinite self-discard triggers
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock