metamox
COMMANDER · DECK

Gimme Gimme

2019-08-18
Brion Stoutarm
ONLY 98 CARDS
DECK $
$194.82
MYTHIC
8
RARE
43
UNCOMMON
21
COMMON
41
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN97 CARDS

Planeswalker

2 cards

Creature

27 cards

Enchantment

5 cards

Artifact

8 cards

Sorcery

16 cards

Instant

6 cards

Land

10 cards
CURVE
00313217394145186+
COLOR
W: 18.5 pipsR: 68.5 pipsC: 197 pips
TYPES
Land33
Nonbasic7
Basic26
Mountain15
Plains14
Creature28
Giant6
Warrior5
Human4
Avatar3
Angel2
Cleric2
Dragon2
Cyclops1
Dwarf1
Eldrazi1
Elemental1
Elephant1
Goblin1
God1
Golem1
Manticore1
Phyrexian1
Pirate1
Praetor1
Scarecrow1
Shaman1
Shapeshifter1
Soldier1
Spirit1
Changeling1
Outlaws1
Party7
Sorcery16
Artifact10
Equipment5
Golem1
Scarecrow1
Enchantment6
Aura1
God1
Instant6
Planeswalker2
Chandra1
Huatli1
Legends7
Historic17
LAND PROBABILITY
33 LANDS · 97 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damage to one opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Near-infinite damageTarget opponent loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Destroy all permanents each turnLockMass Land Denial
Near-infinite damage to one opponentNear-infinite lifegainTarget opponent loses the game
Near-infinite damageTarget opponent loses the game
Group
Color
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