COMMANDER · DECK
Wheels.dec
2019-09-15
DECK $
$682.69
MYTHIC
11
RARE
50
UNCOMMON
21
COMMON
18
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
16 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
17 cardsInstant
15 cardsLand
32 cardsMONEY CARDS·65 CARDS·$536.54
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Creature
12 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
12 cardsInstant
9 cardsLand
20 cardsCURVE
COLOR
TYPES
Land35
Nonbasic28
Basic7
Island6
Swamp5
Forest4
Mountain4
Creature18
Wizard10
Human7
God2
Merfolk2
Berserker1
Demon1
Dragon1
Druid1
Elf1
Goblin1
Horror1
Jace1
Phyrexian1
Rogue1
Vedalken1
Warrior1
Zombie1
Outlaws1
Party12
Sorcery17
Arcane1
Instant16
Artifact10
Equipment1
Horror1
Phyrexian1
Enchantment7
Aura3
God1
Planeswalker1
Human1
Jace1
Wizard1
Legends11
Historic21
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite card drawNear-infinite damage
Infinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Infinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Infinite card drawInfinite draw triggersNear-infinite damage