COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
15 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
20 cardsInstant
16 cardsLand
14 cardsMAYBE53 CARDS
Planeswalker
2 cardsCreature
10 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
13 cardsInstant
12 cardsMONEY CARDS·64 CARDS·$203.43
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Planeswalker
2 cardsCreature
9 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
17 cardsInstant
15 cardsLand
2 cardsCURVE
COLOR
TYPES
Land31
Nonbasic11
Basic20
Island9
Swamp8
Mountain3
Lair1
Sorcery20
Creature16
Human4
Wizard3
Minotaur2
Warrior2
Zombie2
Dragon1
Eldrazi1
Goblin1
Hag1
Homunculus1
Imp1
Knight1
Ogre1
Ooze1
Pirate1
Rogue1
Shaman1
Specter1
Vampire1
Outlaws2
Party6
Instant16
Artifact9
Book1
Enchantment8
Hag1
Planeswalker1
Jace1
Legends7
Historic16
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite magecraft triggers
Exile your libraryWin the game
+ 67 CARDS NOT IN PRECON
+ Acidic Soil+ Arcane Denial+ Arcane Melee+ Bond of Insight+ By Force+ Command the Dreadhorde+ Counterspell+ Crosis's Catacombs+ Curious Homunculus // Voracious Reader+ Dakmor Salvage+ Dark Deal+ Dark Ritual+ Demonic Consultation+ Dimir Signet+ Epic Downfall+ Eye of the Storm+ Fact or Fiction+ Fate Unraveler+ Fell Specter+ Final Parting+ Forever Young+ Frantic Search+ Game Plan+ Geier Reach Sanitarium+ Geth's Grimoire+ Glint-Horn Buccaneer+ Goblin Electromancer+ Impulse+ Increasing Vengeance+ Izzet Signet+ Jace, Wielder of Mysteries+ Jace's Sanctum+ Kazuul, Tyrant of the Cliffs+ Khorvath's Fury+ Last One Standing+ Magmaquake+ Magus of the Wheel+ Mana Geyser+ Mastermind's Acquisition+ Megrim+ Mnemonic Betrayal+ Mogg Salvage+ Myriad Landscape+ Narset's Reversal+ Necroplasm+ Negate+ Neheb, Dreadhorde Champion+ Nightscape Familiar+ Notion Thief+ Raiders' Wake+ Rapid Hybridization+ Revenge of Ravens+ Runehorn Hellkite+ Sangromancer+ Spell Swindle+ Stinkweed Imp+ Stitch Together+ Syr Konrad, the Grim+ Talisman of Creativity+ Talisman of Dominance+ Tolarian Winds+ Treasure Cruise+ Tunnel Vision+ Whispering Madness+ Windfall+ Yawgmoth's Vile Offering+ Zur's Weirding
- 67 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Arcanis the Omnipotent- Archaeomancer- Azami, Lady of Scrolls- Bloodline Necromancer- Body Double- Cauldron Dance- Chaos Warp- Clone Legion- Comet Storm- Corpse Augur- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Decree of Pain- Dimir Aqueduct- Dismal Backwater- Etherium-Horn Sorcerer- Fellwar Stone- Galecaster Colossus- Go for the Throat- Harbinger of the Tides- Havengul Lich- Inalla, Archmage Ritualist- Into the Roil- Izzet Boilerworks- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Kindred Dominance- Magus of the Abyss- Magus of the Mind- Mairsil, the Pretender- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Necromantic Selection- Nevinyrral's Disk- Nin, the Pain Artist- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Rakdos Carnarium- Rakdos Charm- Reality Shift- Sea Gate Oracle- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Silumgar's Command- Spelltwine- Swiftwater Cliffs- Taigam, Sidisi's Hand- Temple of the False God- Terminate- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh