COMMANDER · DECK
Child Lands Matter
2019-10-03
BANNED: 1 CARD
DECK $
$1,371.62
MYTHIC
9
RARE
60
UNCOMMON
12
COMMON
19
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
18 cardsInstant
7 cardsLand
44 cardsMONEY CARDS·68 CARDS·$1,088.34
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Creature
12 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
10 cardsInstant
5 cardsLand
30 cardsCURVE
COLOR
TYPES
Land45
Nonbasic45
Gate10
Forest4
Island4
Mountain4
Plains4
Swamp4
Aura1
Creature18
Elf4
Shaman4
Human3
Scout3
Merfolk2
Snake2
Wizard2
Ally1
Avatar1
Centaur1
Cleric1
Druid1
Eldrazi1
Elemental1
Frog1
God1
Horror1
Monk1
Zombie1
Party3
Sorcery18
Enchantment8
Aura1
Centaur1
Artifact7
Scout1
Instant7
Legends14
Historic20
LAND PROBABILITY
44 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.9%
TURN 525.6%
TURN 644.8%
TURN 762.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Win the game