COMMANDER · DECK
werewolfs need Gods too
2019-10-09
DECK $
$207.84
MYTHIC
6
RARE
34
UNCOMMON
25
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
32 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
6 cardsInstant
8 cardsLand
17 cardsMONEY CARDS·28 CARDS·$142.62
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Planeswalker
2 cardsCreature
6 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
2 cardsInstant
3 cardsLand
4 cardsCURVE
COLOR
TYPES
Land36
Nonbasic15
Basic21
Forest18
Mountain7
Creature33
Werewolf21
Human18
Wolf6
Eldrazi4
Horror4
Warrior4
Elemental3
Rogue3
Shaman3
Spirit2
Advisor1
Archer1
Druid1
Elf1
God1
Incarnation1
Ranger1
Shapeshifter1
Outlaws3
Party7
Instant9
Artifact8
Equipment2
Shapeshifter1
Enchantment8
God1
Sorcery6
Planeswalker3
Arlinn1
Domri1
Vivien1
Legends5
Historic13
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE