COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
21 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
15 cardsInstant
7 cardsLand
36 cardsMONEY CARDS·89 CARDS·$1,002.57
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Creature
19 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
14 cardsInstant
4 cardsLand
35 cardsCURVE
COLOR
TYPES
Land36
Nonbasic33
Basic3
Island6
Swamp6
Mountain5
Creature22
Human6
Wizard5
Phyrexian4
Demon3
Horror3
Zombie2
Archer1
Assassin1
Construct1
Elder1
God1
Hag1
Knight1
Orc1
Praetor1
Rogue1
Sphinx1
Spirit1
Vedalken1
Outlaws2
Party6
Sorcery15
Artifact14
Phyrexian2
Book1
Construct1
Equipment1
Horror1
Enchantment10
Demon1
Hag1
Instant8
Legends11
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Infinite mill
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock