COMMANDER · DECK
Enchanting Summons
@Pwntologist · 2025-11-01
DECK $
$252.31
MYTHIC
10
RARE
45
UNCOMMON
17
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
31 cardsEnchantment
17 cardsArtifact
2 cardsSorcery
9 cardsInstant
4 cardsLand
20 cardsMONEY CARDS·41 CARDS·$186.60
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Creature
20 cardsEnchantment
10 cardsArtifact
2 cardsSorcery
3 cardsInstant
1 cardsLand
5 cardsCURVE
COLOR
TYPES
Enchantment45
Saga11
Aura3
Glimmer3
God3
Human3
Nymph3
Snake3
Spirit3
Dragon2
Druid2
Elk2
Monk2
Soldier2
Beast1
Bird1
Boar1
Demigod1
Dryad1
Faerie1
Giant1
Horror1
Samurai1
Sheep1
Unicorn1
Wolf1
Land37
Nonbasic19
Basic18
Forest13
Plains13
Adventure1
Aura1
Planet1
Town1
Creature34
Saga8
Human7
Glimmer3
God3
Nymph3
Snake3
Spirit3
Dragon2
Druid2
Elk2
Monk2
Soldier2
Bard1
Beast1
Bird1
Boar1
Cleric1
Demigod1
Dryad1
Faerie1
Giant1
Horror1
Samurai1
Scout1
Sheep1
Unicorn1
Warrior1
Wolf1
Party2
Sorcery10
Adventure1
Town1
Instant4
Artifact2
Legends9
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE