COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
9 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
18 cardsInstant
18 cardsLand
18 cardsMONEY CARDS·44 CARDS·$453.86
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Planeswalker
1 cardsCreature
6 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
11 cardsInstant
6 cardsLand
10 cardsCURVE
COLOR
TYPES
Land39
Nonbasic15
Basic24
Island12
Mountain9
Swamp9
Instant18
Trap1
Sorcery18
Creature10
Wizard5
Human3
Zombie2
Beast1
Fish1
Goblin1
God1
Horror1
Weird1
Party5
Artifact8
Enchantment8
Aura2
Curse1
Planeswalker1
Ral1
Legends5
Historic13
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite mill for target opponent
Each opponent loses the gameInfinite millNear-infinite lifeloss
Infinite magecraft triggers
Infinite magecraft triggers
Infinite damageInfinite magecraft triggers
Infinite mill for target opponent
+ 72 CARDS NOT IN PRECON
+ Archive Trap+ Barren Moor+ Bond of Insight+ Bonus Round+ Catalyst Stone+ Consuming Aberration+ Countermand+ Cyclonic Rift+ Darkwater Catacombs+ Dig Through Time+ Dimir Signet+ Doom Blade+ Dragonskull Summit+ Drowned Catacomb+ Duskmantle Guildmage+ Faithless Looting+ Fleet Swallower+ Forbidden Alchemy+ Fraying Sanity+ Fury Storm+ Galvanoth+ Goblin Electromancer+ God-Eternal Kefnet+ Grisly Spectacle+ Increasing Confusion+ Increasing Vengeance+ Induce Paranoia+ Izzet Signet+ Lonely Sandbar+ Melek, Izzet Paragon+ Memory Erosion+ Mind Funeral+ Mind Grind+ Mind Sculpt+ Mindcrank+ Mizzix's Mastery+ Negate+ Nightscape Familiar+ Pilfered Plans+ Ponder+ Preordain+ Primal Amulet // Primal Wellspring+ Psychic Corrosion+ Psychic Spiral+ Psychic Strike+ Rakdos Signet+ Ral, Storm Conduit+ Recoup+ Reforge the Soul+ Reverberate+ Search for Azcanta // Azcanta, the Sunken Ruin+ Sleight of Hand+ Snapcaster Mage+ Spellweaver Volute+ Sphinx's Tutelage+ Steam Vents+ Sulfur Falls+ Sunken Hollow+ Swarm Intelligence+ Telemin Performance+ Temple of Deceit+ Temple of Epiphany+ Thought Scour+ Thought Vessel+ Thousand-Year Storm+ Thrill of Possibility+ Traumatize+ Treasure Cruise+ Twincast+ Visions of Beyond+ Watery Grave+ Windfall
- 76 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Arcanis the Omnipotent- Archaeomancer- Azami, Lady of Scrolls- Bloodline Necromancer- Body Double- Cauldron Dance- Chaos Warp- Clone Legion- Comet Storm- Commander's Sphere- Corpse Augur- Crosis's Charm- Crumbling Necropolis- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Decree of Pain- Dimir Aqueduct- Dismal Backwater- Etherium-Horn Sorcerer- Evolving Wilds- Fellwar Stone- Galecaster Colossus- Go for the Throat- Grixis Panorama- Harbinger of the Tides- Havengul Lich- Inalla, Archmage Ritualist- Into the Roil- Izzet Boilerworks- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Kindred Dominance- Magus of the Abyss- Magus of the Mind- Mairsil, the Pretender- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Mystifying Maze- Necromantic Selection- Nevinyrral's Disk- Nin, the Pain Artist- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Rakdos Carnarium- Rakdos Charm- Reality Shift- Sea Gate Oracle- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Silumgar's Command- Spelltwine- Swiftwater Cliffs- Taigam, Sidisi's Hand- Temple of the False God- Terminate- Terramorphic Expanse- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh- Worn Powerstone