COMMANDER · DECK
Nekusar wheels
@Quandale Dingle · 2025-10-16
104 CARDS (LIMIT 100)
DECK $
$1,381.54
MYTHIC
7
RARE
56
UNCOMMON
19
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN103 CARDS
Planeswalker
1 cardsCreature
20 cardsEnchantment
9 cardsArtifact
14 cardsSorcery
13 cardsInstant
11 cardsLand
24 cardsMONEY CARDS·72 CARDS·$1,096.76
Sign in to save your threshold.
Creature
17 cardsEnchantment
8 cardsArtifact
13 cardsSorcery
12 cardsInstant
8 cardsLand
14 cardsCURVE
COLOR
TYPES
Land35
Nonbasic21
Basic14
Mountain8
Swamp8
Island7
Creature21
Human6
Wizard6
Phyrexian5
Horror3
Praetor2
Spirit2
Zombie2
Archer1
Assassin1
Construct1
Demon1
Dragon1
God1
Hag1
Knight1
Orc1
Tyranid1
Vedalken1
Outlaws1
Party6
Artifact16
Book2
Equipment2
Phyrexian2
Construct1
Horror1
Sorcery13
Instant11
Enchantment10
Hag1
Planeswalker1
Nixilis1
Legends12
Historic28
LAND PROBABILITY
35 LANDS · 103 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.1%
TURN 545.7%
TURN 668.4%
TURN 783.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Target player loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent