COMMANDER · DECK
Mardu AetherLich
2019-12-05
DECK $
$1,175.38
MYTHIC
6
RARE
43
UNCOMMON
17
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
18 cardsEnchantment
17 cardsArtifact
13 cardsSorcery
1 cardsInstant
13 cardsLand
19 cardsMAYBE4 CARDS
Creature
1 cardsEnchantment
1 cardsInstant
2 cardsMONEY CARDS·60 CARDS·$930.90
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Creature
13 cardsEnchantment
13 cardsArtifact
10 cardsInstant
13 cardsLand
11 cardsCURVE
COLOR
TYPES
Land37
Nonbasic16
Basic21
Swamp12
Plains11
Mountain7
Creature19
Human9
Cleric7
Phyrexian3
Advisor1
Angel1
Artificer1
Assassin1
Atog1
Cat1
Goblin1
Horror1
Imp1
Monk1
Ogre1
Rebel1
Rhino1
Warrior1
Wizard1
Zombie1
Outlaws1
Party9
Enchantment17
Artifact15
Angel1
Horror1
Phyrexian1
Instant13
Sorcery1
Legends5
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Near-infinite damage
Prevent all damage that would be dealt to youLock
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite turnsLock
You are unable to lose the game due to damage or lifelossLock
Draw the game
Draw the game
Draw the game
Infinite turnsLock
Infinite card drawInfinite draw triggersInfinite self-discard triggersNear-infinite black manaNear-infinite lifegainNear-infinite lifegain triggers
Infinite turnsLock
You can't lose the game due to having 0 or less lifeLock
Prevent all damage that would be dealt to youLock