COMMANDER · DECK
Wheels
2019-12-05
DECK $
$1,353.95
MYTHIC
6
RARE
51
UNCOMMON
22
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
15 cardsEnchantment
13 cardsArtifact
17 cardsSorcery
16 cardsInstant
6 cardsLand
21 cardsMONEY CARDS·76 CARDS·$1,075.15
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Creature
13 cardsEnchantment
12 cardsArtifact
14 cardsSorcery
15 cardsInstant
6 cardsLand
16 cardsCURVE
COLOR
TYPES
Land30
Nonbasic18
Basic12
Island6
Mountain6
Swamp6
Artifact18
Equipment2
Horror1
Phyrexian1
Creature16
Wizard4
Human3
Zombie3
Horror2
Demon1
God1
Hag1
Knight1
Merfolk1
Phyrexian1
Rogue1
Specter1
Sphinx1
Spirit1
Vedalken1
Warrior1
Outlaws1
Party6
Sorcery16
Enchantment15
Aura1
Demon1
Hag1
Instant6
Planeswalker2
Narset1
Nixilis1
Legends8
Historic26
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock