COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
7 cardsEnchantment
32 cardsArtifact
4 cardsSorcery
16 cardsInstant
2 cardsLand
33 cardsSIDEBOARD1 CARD
Enchantment
1 cardsMONEY CARDS·70 CARDS·$1,443.25
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Creature
6 cardsEnchantment
26 cardsArtifact
2 cardsSorcery
11 cardsInstant
2 cardsLand
23 cardsCURVE
COLOR
TYPES
Land38
Nonbasic28
Basic10
Plains6
Forest3
Island3
Mountain3
Swamp3
Enchantment33
Aura7
God1
Sorcery16
Arcane1
Creature8
Sphinx2
Angel1
Avatar1
Cleric1
Druid1
Eldrazi1
Elf1
God1
Human1
Hydra1
Party1
Artifact5
Sphinx1
Instant2
Legends10
Historic15
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Counter all spells opponents castLock
Prevent all damage that would be dealt to youLock
Destroy all permanents with mana value 0Destroy all permanents with mana value 0 upon enteringMass Land Denial
Destroy all permanents opponents controlMass Land Denial
All creatures die upon enteringLock