COMMANDER · DECK
enchantments
@yuithelilfox · 2025-10-10
DECK $
$1,631.40
MYTHIC
12
RARE
66
UNCOMMON
11
COMMON
11
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
1 cardsEnchantment
51 cardsArtifact
5 cardsSorcery
3 cardsInstant
4 cardsLand
35 cardsMONEY CARDS·71 CARDS·$1,297.58
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Creature
2 cardsEnchantment
39 cardsArtifact
5 cardsSorcery
1 cardsInstant
2 cardsLand
22 cardsCURVE
COLOR
TYPES
Enchantment52
Aura6
Class2
Faerie1
Shrine1
Land35
Nonbasic30
Basic5
Island7
Forest6
Mountain6
Plains6
Swamp6
Artifact6
Angel1
Equipment1
Instant4
Sorcery3
Creature2
Angel1
Shrine1
Legends3
Historic9
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Counter all spells opponents castLock
You can't lose the game due to having 0 or less lifeLock
Prevent all damage that would be dealt to youLock