COMMANDER · DECK
Wincon Tribal Shell
2019-12-23
BANNED: 1 CARDSINGLETON: 1 CARD
DECK $
$2,289.21
MYTHIC
11
RARE
60
UNCOMMON
12
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
13 cardsEnchantment
12 cardsArtifact
6 cardsSorcery
16 cardsInstant
13 cardsLand
38 cardsSIDEBOARD4 CARDS
Creature
1 cardsEnchantment
1 cardsArtifact
2 cardsMONEY CARDS·76 CARDS·$1,824.95
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Creature
10 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
11 cardsInstant
13 cardsLand
26 cardsCURVE
COLOR
TYPES
Land38
Nonbasic34
Basic4
Gate11
Forest5
Island5
Plains5
Swamp5
Mountain4
Sorcery16
Creature14
Human3
Cleric2
Elf2
Plant2
Scout2
Angel1
Dinosaur1
Druid1
Merfolk1
Monk1
Shaman1
Snake1
Spirit1
Wall1
Wizard1
Party3
Enchantment13
Instant13
Artifact8
Angel1
Scout1
Legends4
Historic11
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Target player loses the game
Prevent all damage that would be dealt to youLock
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Prevent all damage that would be dealt to youLock
Win the game at the beginning of your next upkeep
Win the game
Win the game
Prevent all damage that would be dealt to youLock
Win the game
Prevent all damage that would be dealt to youLock