MetaMox
COMMANDER · DECK

Shimmer Zur

No bracket · Banned
2020-01-19
Zur the Enchanter
107 CARDS (LIMIT 100)BANNED: 2 CARDS
DECK $
$9,001.12
MYTHIC
13
RARE
68
UNCOMMON
19
COMMON
19
COMMAND1 CARD

Creature

1 card
MAIN106 CARDS

Creature

13 cards

Enchantment

7 cards

Artifact

20 cards

Sorcery

9 cards

Instant

28 cards

Land

27 cards
MAYBE13 CARDS
MONEY CARDS·102 CARDS·$7,196.45
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Planeswalker

1 card

Creature

13 cards

Enchantment

5 cards

Artifact

20 cards

Sorcery

9 cards

Instant

31 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 2 banned cards — the list isn’t Commander-legal, so it has no bracket
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
CEDH
Not legal
  • 21 game changers — cEDH lists run 10 or more
  • Not Commander-legal, so not cEDH either
BRAWL (HISTORIC)
Not legal
8 banned cards, 36 cards not in the pool
NOT IN THE POOL · 36
NAMECOSTTYPEPRICE
CURVE
80231292123242516+
COLOR
W: 13 pipsU: 33 pipsB: 25 pipsC: 71 pips
TYPES
Land29
Nonbasic25
Basic4
Island6
Swamp6
Plains4
Instant28
Artifact23
Construct1
Human1
Myr1
Soldier1
Creature14
Human7
Wizard4
Rogue3
Cleric1
Construct1
Dauthi1
Drake1
God1
Illusion1
Merfolk1
Myr1
Soldier1
Outlaws3
Party8
Sorcery9
Enchantment8
God1
Legends3
Historic25
LAND PROBABILITY
29 LANDS · 106 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 428.9%
TURN 560.6%
TURN 681.6%
TURN 792.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card drawWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Bracket 3 · two-card combo, for six mana or less, pieces includedWin the game
Group
Color
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