MetaMox
COMMANDER · DECK

Oracle from sacred shell budget

No bracket · Banned
2020-01-19
BANNED: 2 CARDS
DECK $
$2,715.84
MYTHIC
2
RARE
59
UNCOMMON
21
COMMON
22
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 cards

Creature

22 cards

Enchantment

4 cards

Artifact

4 cards

Sorcery

5 cards

Instant

32 cards

Land

30 cards
NAMECOSTPRICE
SIDEBOARD3 CARDS

Creature

1 cards
NAMECOSTPRICE

Enchantment

2 cards
MAYBE1 CARD

Creature

1 cards
NAMECOSTPRICE
MONEY CARDS·88 CARDS·$2,167.28
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Planeswalker

1 cards

Creature

18 cards

Enchantment

5 cards

Artifact

4 cards

Sorcery

4 cards

Instant

31 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
CURVE
5031123233243516+
COLOR
W: 7 pipsU: 34 pipsB: 13.5 pipsG: 24.5 pipsC: 37 pips
TYPES
Instant32
Land30
Nonbasic25
Basic5
Forest5
Island5
Swamp3
Plains2
Creature24
Elf9
Druid8
Human5
Wizard5
Cleric2
Merfolk2
Warrior2
Azra1
Beast1
Bird1
Drake1
Kor1
Monk1
Nomad1
Octopus1
Shaman1
Soldier1
Spirit1
Treefolk1
Party9
Sorcery5
Artifact4
Enchantment4
Aura1
Planeswalker1
Jace1
Legends4
Historic8
LAND PROBABILITY
30 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.8%
TURN 553.3%
TURN 675.6%
TURN 788.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 4 · early two-card combo, with no mana to spendInfinite self-mill
Bracket 3 · two-card combo, for six mana or lessInfinite card drawWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Group
Color
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