COMMANDER · DECK
Najeela Bloodcraft
Bracket 4 · Optimized2020-01-20
DECK $
$1,323.34
MYTHIC
16
RARE
35
UNCOMMON
15
COMMON
33
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
23 cardsArtifact
4 cardsSorcery
10 cardsInstant
13 cardsLand
16 cardsMONEY CARDS·43 CARDS·$1,051.72
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Creature
11 cardsEnchantment
15 cardsArtifact
2 cardsSorcery
6 cardsInstant
8 cardsLand
1 cardBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- 1 mass land denial card — only Bracket 4 allows it
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician: two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Druids' Repository: two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Sword of Feast and Famine: two-card combo, for six mana or less, pieces included
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 6
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Druids' Repository — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Sword of Feast and Famine — Bracket 3, two-card combo, for six mana or less, pieces included
- Earthcraft + Squirrel Nest — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Nature's Will — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Helm of Obedience + Rest in Peace — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 29 cards not in the pool
BANNED · 2
NOT IN THE POOL · 29
CURVE
COLOR
TYPES
Land31
Nonbasic11
Basic20
Forest9
Island3
Mountain3
Plains3
Swamp2
Enchantment23
Aura4
Creature19
Human7
Wizard4
Bird3
Druid3
Elf3
Warrior2
Azra1
Beast1
Boar1
Cleric1
Faerie1
Hippogriff1
Lizard1
Monk1
Rogue1
Shaman1
Soldier1
Spirit1
Outlaws1
Party8
Instant13
Arcane1
Sorcery10
Artifact4
Equipment2
Legends7
Historic11
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens
Bracket 2 · late two-card combo, for eight mana or less, pieces includedExile target opponent's library
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite combat damageInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Exile target opponent's library
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature ETBInfinite tapped creature tokens
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