MetaMox
COMMANDER · DECK

Tatyova, Benthic Druid

Bracket 4 · Optimized
2020-01-20
Tatyova, Benthic Druid
DECK $
$702.04
MYTHIC
8
RARE
39
UNCOMMON
18
COMMON
35
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

22 cards

Enchantment

5 cards

Artifact

4 cards

Sorcery

12 cards

Instant

18 cards

Land

21 cards
MONEY CARDS·57 CARDS·$553.47
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Creature

16 cards

Enchantment

4 cards

Artifact

4 cards

Sorcery

9 cards

Instant

14 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • 4 extra-turn cards — chaining turns is Bracket 4
  • Walk the Aeons + Azusa, Lost but Seeking + Crucible of Worlds: infinite extra turns
  • Walk the Aeons + Mystic Sanctuary + Crucible of Worlds + Exploration: infinite extra turns
  • Walk the Aeons + Azusa, Lost but Seeking + Ramunap Excavator: infinite extra turns
  • and 13 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
COMBOS · 16
CURVE
20141102163943576+
COLOR
U: 28 pipsG: 39 pipsC: 111 pips
TYPES
Land38
Nonbasic19
Basic19
Forest11
Island9
Creature23
Human6
Wizard5
Elf3
Scout3
Shaman3
Snake3
Elemental2
Merfolk2
Beast1
Centaur1
Cleric1
Construct1
Dinosaur1
Druid1
Faerie1
Horror1
Illusion1
Monk1
Phyrexian1
Ranger1
Party6
Instant18
Sorcery12
Arcane1
Artifact6
Construct1
Horror1
Phyrexian1
Enchantment6
Centaur1
Legends5
Historic11
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS24 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsNear-infinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
Infinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produce
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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