COMMANDER · DECK
(WIP3.0) The wheel keeps turnin'
2020-01-21
131 CARDS (LIMIT 100)
DECK $
$1,183.53
MYTHIC
15
RARE
91
UNCOMMON
34
COMMON
21
COMMAND1 CARD
Creature
1 cardsMAIN130 CARDS
Planeswalker
1 cardsCreature
26 cardsEnchantment
18 cardsArtifact
22 cardsSorcery
16 cardsInstant
13 cardsLand
33 cardsSIDEBOARD4 CARDS
Planeswalker
2 cardsCreature
2 cardsMAYBE26 CARDS
Creature
7 cardsEnchantment
8 cardsArtifact
3 cardsSorcery
6 cardsInstant
2 cardsMONEY CARDS·113 CARDS·$928.86
Sign in to save your threshold.
Planeswalker
1 cardsCreature
24 cardsEnchantment
22 cardsArtifact
18 cardsSorcery
18 cardsInstant
9 cardsLand
21 cardsCURVE
COLOR
TYPES
Land34
Nonbasic30
Basic4
Island5
Swamp5
Mountain4
Creature27
Wizard9
Human4
Zombie4
Horror3
Demon2
Eldrazi2
Sphinx2
Spirit2
Dragon1
Goblin1
God1
Golem1
Hag1
Knight1
Minotaur1
Phyrexian1
Pirate1
Shaman1
Specter1
Sponge1
Squid1
Vampire1
Vedalken1
Outlaws1
Party9
Artifact25
Book1
Golem1
Horror1
Phyrexian1
Enchantment19
Aura2
Curse1
Hag1
Sorcery16
Instant13
Planeswalker1
Nixilis1
Legends14
Historic37
LAND PROBABILITY
34 LANDS · 130 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.8%
TURN 562.8%
TURN 683.2%
TURN 793.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Infinite mill
Target opponent loses the game
Infinite card drawInfinite draw triggers
Target player loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggers
Each opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock