COMMANDER · DECK
nerman
@JJBAMTG · 2025-09-12
DECK $
$8,992.21
MYTHIC
15
RARE
59
UNCOMMON
15
COMMON
11
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
8 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
14 cardsInstant
26 cardsLand
30 cardsMONEY CARDS·91 CARDS·$7,191.18
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Creature
9 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
12 cardsInstant
25 cardsLand
26 cardsCURVE
COLOR
TYPES
Land30
Nonbasic27
Basic3
Island5
Mountain5
Swamp5
Town1
Instant26
Trap1
Artifact17
God1
Sorcery14
Creature9
Spirit3
Human2
Wizard2
Ape1
Archer1
Frog1
Goblin1
God1
Merfolk1
Monkey1
Orc1
Pirate1
Rogue1
Scientist1
Villain1
Outlaws2
Party3
Enchantment5
Class1
Legends8
Historic21
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Exile your libraryWin the game
Win the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite self-millNear-infinite storm count