COMMANDER · DECK
Ken Breach
2020-02-01
BANNED: 2 CARDS
DECK $
$10,114.65
MYTHIC
8
RARE
68
UNCOMMON
26
COMMON
24
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
11 cardsEnchantment
4 cardsArtifact
16 cardsSorcery
9 cardsInstant
30 cardsLand
29 cardsMAYBE27 CARDS
Creature
11 cardsEnchantment
2 cardsSorcery
7 cardsInstant
6 cardsLand
1 cardsMONEY CARDS·112 CARDS·$8,086.66
Sign in to save your threshold.
Creature
19 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
12 cardsInstant
34 cardsLand
27 cardsCURVE
COLOR
TYPES
Instant30
Land29
Nonbasic29
Forest6
Island6
Swamp5
Mountain3
Plains2
Artifact16
Creature12
Human5
Druid3
Elf2
Bird1
Cleric1
Goblin1
Illusion1
Merfolk1
Noble1
Pirate1
Plant1
Rogue1
Shaman1
Wall1
Wizard1
Outlaws2
Party3
Sorcery9
Enchantment4
Legends4
Historic19
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Exile your libraryWin the game
Win the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite self-millNear-infinite storm count
Win the game