COMMANDER · DECK
Gotta Go Fast v2
@JBRMTG · 2025-08-30
DECK $
$566.82
MYTHIC
7
RARE
42
UNCOMMON
29
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
6 cardsInstant
13 cardsLand
29 cardsMONEY CARDS·50 CARDS·$441.22
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Creature
13 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
2 cardsInstant
7 cardsLand
17 cardsCURVE
COLOR
TYPES
Land38
Nonbasic26
Basic12
Island7
Mountain7
Plains6
Creature27
Human9
Warrior4
Incarnation3
Merfolk3
Spirit3
Wizard3
Cleric2
Elemental2
Faerie2
Goblin2
Knight2
Pirate2
Rogue2
Adventure1
Advisor1
Ally1
Artificer1
Cat1
Echidna1
Food1
Glimmer1
Golem1
Hedgehog1
Monk1
Monkey1
Shaman1
Soldier1
Toy1
Outlaws4
Party11
Instant16
Adventure1
Faerie1
Rogue1
Artifact12
Equipment2
Food1
Golem1
Monkey1
Toy1
Enchantment8
Aura1
Cat1
Glimmer1
Sorcery7
Legends9
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite colored manaNear-infinite Treasure tokensNear-infinite damage to all players
Infinite tapped Treasure tokensInfinite damage to creatures