COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
15 cardsEnchantment
14 cardsArtifact
16 cardsSorcery
14 cardsInstant
7 cardsLand
22 cardsMONEY CARDS·69 CARDS·$329.94
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Creature
14 cardsEnchantment
12 cardsArtifact
12 cardsSorcery
13 cardsInstant
2 cardsLand
16 cardsCURVE
COLOR
TYPES
Land32
Nonbasic19
Basic13
Island8
Swamp8
Mountain7
Artifact17
Equipment2
Book1
Horror1
Phyrexian1
Creature16
Wizard5
Human4
Horror3
Zombie2
Demon1
Dinosaur1
Dragon1
Elder1
God1
Hag1
Illusion1
Knight1
Phyrexian1
Rogue1
Squid1
Vedalken1
Outlaws1
Party6
Enchantment15
Aura2
Hag1
Sorcery14
Instant8
Planeswalker1
Nixilis1
Legends7
Historic24
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Target opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite damage
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Target player loses the game
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Opponents put all cards in hand on the bottom of their library on each of their draw stepsLock