COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
13 cardsArtifact
4 cardsSorcery
20 cardsInstant
11 cardsLand
30 cardsMAYBE9 CARDS
Creature
2 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
4 cardsMONEY CARDS·81 CARDS·$1,396.46
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Planeswalker
1 cardsCreature
16 cardsEnchantment
12 cardsArtifact
5 cardsSorcery
16 cardsInstant
8 cardsLand
23 cardsCURVE
COLOR
TYPES
Land37
Nonbasic29
Basic8
Forest9
Mountain8
Dryad1
Planet1
Sorcery20
Arcane1
Creature15
Elemental3
Human3
Elf2
Snake2
Ally1
Bird1
Cleric1
Dinosaur1
Dragon1
Dryad1
Eldrazi1
Forest1
Monk1
Scout1
Shaman1
Wizard1
Party2
Enchantment13
Instant12
Artifact4
Planeswalker1
Nissa1
Legends9
Historic13
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Infinite ETBInfinite LTBInfinite damageInfinite death triggersInfinite sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock
Prevent all damage that would be dealt to youLock